A.many children died before they were five |
B.the youngest child would be fifteen |
C.seven of eight children lived to be more than five |
D.four of five children died when they were five. |
A.would expect to work until she died |
B.was usually expected to take up paid employment |
C.would be healthy enough to take up paid employment. |
D.was unlikely to find a job. |
A.marry so that they can get a job |
B.Leave school as soon as they can |
C.give up their jobs for good after they are married |
D.continue working until they are going to have a baby |
A.stay at hone after leaving school |
B.marry men younger than themselves |
C.start working again later in life |
D.Marry while still at school |
A.the value of failure |
B.how people would fail |
C.famous failures |
D.the cause of failure |
A.succeeded |
B.failed |
C.gave |
D.got |
A.productive |
B.straight forward |
C.sorrowful |
D.deep |
A.The think about the cause of your failure |
B.to check out whether your goals are right for you |
C.to consider failure as a part or life |
D.to bear in mind that you will never fail in your life |
A.Bruce and Edison were successful examples. |
B.Failure may be regarded as a way toward success. |
C.Edison learned a lot from the lesson the spider taught Robert Bruce. |
D.One may often raise a question whether his goals are worth attempting. |
A.do not trust banks |
B.have a little money . |
C.want to live in a quiet place. |
D.expect to lose it |
A.really had buried something. |
B.started a nationwide treasure hunt. |
C.had lost his treasure and wanted people to help him find it. |
D.caused trouble because people dug holes everywhere. |
A.is a story about pirates. |
B.is about the adventures of Jim Hawkins. |
C.is the most popular story ever written. |
D.is a well-known fairy tale. |
A.thought his money was safer there than in a bank. |
B.travelled on the sea for a year. |
C.got his life savings back again. |
D.stayed away longer than he expected. |
A.we cannot trust banks. |
B.we should not trust anyone. |
C.a waterproof bag is not proof against worms and insects. |
D.insects eat anything. |
A.that it’s not easy to travel abroad |
B.that humor is very important in communication |
C.of some characteristics in dealing with foreigners |
D.of three main ways useful for communicating with foreigners |
A.Patience. | B.The awareness of being unclear. |
C.The sense of humor. | D.Understanding each other. |
A.knowing the meaning of an exact situation |
B.not stating clearly what happens |
C.realizing the possible misunderstanding in a situation |
D.being aware of the unclear situation |
A.a hard-working student | B.recently back from the moon |
C.interested in the study of moon | D.not used to the culture in America |
A.It is necessary to learn the language before you go to the country. |
B.Americans are used to the culture of other countries. |
C.One needs many characteristics to live in a foreign country. |
D.To live in a foreign land one should get fully prepared.[ |
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小题1:C 小题1:A 小题1:B 小题1:D 小题1:A 小题1:C 小题1:B 小题1:A 小题1:A 小题1:C 小题1:D 小题1:B 小题1:D 小题1:B 小题1:A 小题1:B 小题1:A 小题1:A 小题1:C 小题1:A | ||||||||||||||||
The neglected baby is crying alone. The young man, suffering from a lack of sleep, threatens suicide. The marriage fails because of the husband’s crazy behavior. Is this just another story of social breakdown in the modern age? Not really. But they are the effects of a real social problem—Internet Addiction(沉溺), or, Internet Addiction Disorder. The addiction is obvious from the popularity of one game alone: “Halo 2”. It’s a first-person shooter developed by Bungie Studios for the Xbox video game console. By early 2005, 1 million players worldwide had clocked up an amazing 100 million hours on the game, among which are 360, 000 Chinese players. China has about 94 million regular Internet users. Of these, a survey suggested, 4.4 million are teenagers who are so addicted to it that they neglect anything else. Video gamers who have gone too far show symptoms similar to those of alcohol and drug abusers. “The real world meant nothing to me when I was fully involved in online games. I lost track of time, space, hunger, pain, and everything,” explained Liu Pinyi, a 19-year-old college dropout. She has had treatment in Beijing for her addiction. What makes it similar to drugs is that online game addicts also develop a chemical imbalance in their brains. Gaming stimulates the production of a chemical compound that produces delighted or pleasant feelings. When they’re away from the screen, they suffer feelings of anxiety and headaches. Experts say young people are attracted to video games partly because they are partly because they are pushed right into the center of the action. This allows them to overcome a lack of confidence which people at that age can often suffer from. 小题1:What’s the writer’s main purpose in writing the first paragraph?
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